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crayz wrote:eat it nan


crayz wrote:Great, game, you did a LOT of work for this and it was one of the better games. I loved all of the chars and how they fit with the show.
eat it nan


Kraftster wrote:Sorry to the non-show watchers, the role draws made knowledge of the show a bigger deal.
Also, anyone that hasn't watched going to stay watching like slappy ;pop:

Kraftster wrote:Sorry to the non-show watchers, the role draws made knowledge of the show a bigger deal.
Also, anyone that hasn't watched going to stay watching like slappy ;pop:


Kraftster wrote:Sorry to the non-show watchers, the role draws made knowledge of the show a bigger deal.
Also, anyone that hasn't watched going to stay watching like slappy ;pop:


MWB wrote:canaan was definitely MVP... the reason I went after slappy was because that's who he was pushing for. Otherwise I was going to go for beerman or loaf on my last night to get rid of someone quiet.



redwill wrote:MWB wrote:canaan was definitely MVP... the reason I went after slappy was because that's who he was pushing for. Otherwise I was going to go for beerman or loaf on my last night to get rid of someone quiet.
Great job getting slappy. Sorry I thought you were an ISK like thg was saying. It just made perfect sense to me.

count2infinity wrote:ks... i'd like partial credit for convincing people to vote for nan, lol.

Kicksave wrote:count2infinity wrote:ks... i'd like partial credit for convincing people to vote for nan, lol.
NO MINE





MWB wrote:It could have been balanced out some by recruits. For example, couldn't you have recruited me on night 3? My role was exposed at that time.

Don't kill me! Just 'cause I raised a heathen child don't mean I'm bad!
Where's my alcohol?!
not clearly sure if I need to but save Canaan
Your supplier has given you a new shipment of 'V' (vampire blood). V is in high demand and basically acts as an instantaneous steroid -- giving one extra strength, perception, and endurance, with some strange side effects sometimes. You can choose to give the V to any character in the game. If you don't give it to someone right now, it will go bad and will be worthless.
Let me know if you want to give the V to someone and to whom want to give it to!
Congratulations, you've successfully recruited Jason Stackhouse to the Fellowship of the Sun! You convinced Jason to join your congregation by inviting him to a leadership conference. Jason is showing a lot of potential to eventually become a solider of the sun, but with Jason who knows how long before he'll be on to his next thing.
You can choose to direct Jason to kill for you on your action night (odd nights) and he'll do his best to follow your orders.
So long as Jason is a member of the Fellowship, he cannot discuss his conversion with the rest of the village. Jason will not know your identity unless you reveal it to him. You can talk with Jason if you so choose.
You've been recruited by the Fellowship of the Sun, Jason. You were invited to a leadership conference for members of the fellowship. You showed a lot of promise at the leadership conference and Reverend Newlin thinks you have a lot of potential to eventually become a solider of the sun.
So long as you remain a member of the Fellowship, you cannot discuss your conversion with the rest of the village, that would jeopardize the Fellowship's plans and you do not want to do that.
Congratulations! Your patience has paid off. You have successfully identified Bill Compton. You've successfully kidnapped Bill tonight. Bill will not be able to use his protect power tonight. Bill will remain your captive throughout the next day phase (Day 5). You must make the decision on whether Bill will be permitted to speak during Day 5. Again, you can prohibit him from speaking at all or you can allow him to speak freely -- in both of these scenarios, Bill will not know your identity. If you wish to dictate to Bill what he has to say, you can PM him directly, which will reveal your identity to him.
You can wait until the day phase begins to make your decision. Bill will be instructed to wait to hear from me before he speaks during the next day phase. Bill cannot reference being kidnapped while he is your captive, but he can do so when/if he is released.
Any questions let me know.
You have been kidnapped, Bill! You cannot protect anyone tonight. You are not sure who kidnapped you, but you feel a strong power being exerted over you. You will remain kidnapped during the next day phase as well. You may not discuss being kidnapped while you remain kidnapped. I will let you know when you are released.
Your captor also will determine whether you can speak during the next day phase. You may not speak during Day 5 (the next day phase) until I notify you that you are permitted to speak.
Your captor is permitting you to speak freely during Day 5. Remember, you cannot say anything about being kidnapped so long as you remain kidnapped (and you are kidnapped during Day 5).
Bill, as I said, you are still kidnapped. As of right now, your captor is allowing you to speak freely. Your captor may decide to direct you to say certain things today. If that occurs, you must obey and do what your captor instructs you to do. Your captor will direct you by PM'ing you what to say. You cannot discuss the game with your captor, you simply must do as your captor says.
With the death of Sookie Stackhouse, you've permanently kidnapped Bill Compton!
You now control Bill and you can determine how he should use his protect power at night.
Your goal remains the same -- to end the game alive with Bill.
Bill will only speak when you direct him to.
[/quote]Ok, this is what I know. I was recruited by mac yesterday. However, the initial write-up from Krafster didn't say who recruited me so I just kept going as planned. It had something to do with the fellowship of the sun and being recruited by Jason (whose name was in orange). Then it said that Rev. Newlin thinks I have a lot of potential to eventually become a soldier of the son. Being that it didn't tell me who the other baddies were, I figured I would just go according to my own plan because I didn't want to change too much. MWB went after me and I got more defensive than I wanted too, but I've never been recruited before so it was new ground for me.
After about 5 or so votes on mac, he ended up messaging me saying that he was the one that recruited me and he told me who the other red player was - slappy. He then told me that if he died, I wouldn't have any powers. Well, I didn't have any powers as it was and if I just suddenly switched from mac, that would have been really suspicious. After I saw slappy voting for mac, I figured I'd just stay the course and we would regroup at night. Then, after mac died, I was "released".
Now, since I didn't know mac was allowed to tell me this information, I figured I had information I was not supposed to have. Therefore, I told Kraftster I needed to be modkilled. Well, we went back and forth about the information and all I knew and the timeline in which I received the information and he said that mac knew the situation and was warned that I wasn't fully red (orange) and any information that he gave me could come back to haunt him. Well, when he was killed, I was released because the fellowship of the sun was disbanded and I am now blue again. This goes along with the "potential" I mentioned before.
Now, fortunately for the village and unfortunately for me, slappy was killed last night so nothing I can suggest is really of any importance except mac told me that slappy was the last red so from here on out, we are probably looking for an orange person. He said they were only able to recruit two people - me and Lettie Mae Thornton (azkar) who is dead.


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