So heres how it went down...
Troy Loney was the NEBBY CHILD. On a message board, Troy was given free roam of everything. Although most players have their statuses hidden, this role really did nothing.
THG was the Private Detective
He was a colorblind detective. He simply would find out if the person was DARK or NOT DARK. If THG found another good role player, they would have no idea. THG was on fire early on, finding 2/4 Goblins
Canaan was the fortune teller
I PM'd Canaan each night telling him who was projected to die. Canaan was allowed to save any one person, one time. He could've waited until he was targeted, and saved his own life, knowing it was coming. He also had one KILL at his disposal to use whenever he wanted. He could have used his save and his kill in the same night if he chose to. Canaan was killed in the day phase on a questionable play that backfired against him. He saved EPP on a random night.
Redwill was the lost Goblin. He was a Goblin at heart but knew not of who his team consisted of. He acted as an independent red, and got to PEEK at a player each night until he found a member of his team. He was told "Nothing" or "Let me Investigate further" ... If accepted, Redwill would be a valuable assest, but I am not sure they knew that was the case... (continued later)
Relantel was in charge. He would come up "NOT DARK" to THG if they choose to deny their "lost goblin" enterence to their group/pms. If they accepted him, then he was no longer hidden and redwill was allowed to join in PMs.
Ulf was a regular goblin, but held the decision of letting the "lost goblin" in to the group. It was up to him to decide how important his leader's identity was. More than likely shared the information with the team and decided.
Irish Eyes was a regular goblin. Nothing special here.
Sherriff was a role involving YOU to vote for them. You essentially picked the person. You had no idea what it entailed. I was eventually going to allow the Sherriff to hold 2 votes, but since you voted a Goblin into office, I had to throw a curveball. I allowed Redwill to train in one of two skills... Since he had 2 jobs, he could only have time to strengthen one. I asked him would he like to become a better Sherriff or a better Goblin.
A better Sherriff would entail a fully detailed investigation of a member. Redwill chose Kraftster. He was told from Kraft's file that Krafter had a registered gun and could fire it, etc. but just enough information to connect some dots.
He later decided to invest in a new skill, whicj allowed him to vote and it count as 2 votes (Kraft's vote did not reach the limit, no one said anything, but Redwill had 2 votes)
A sherriff in a real-life game would entail that their vote counts for 2. and everyone knows this. but you did not, so I had some fun with it. Essentially a player is nominated and collects votes. It places a target on their head though, because as a RED, the sherriff having 2 votes could be dangerous... or very helpful if they are way off... Redwill lasted extremely long as a sherriff..
When a Sherriff Dies, they name the next Sherriff.
Kraftster was the HUNTER Kraft, when killed, could draw his gun and fire at any one player. Kraft could have also chose to not shoot and die alone. He decided to kill Redwill with himself, prolonging the game.
Excuse me if I forgot other details... all my writeups and PMs are on my school computer and I don't have access to them. Players that got PMs, feel free to post what you received to help others understand my madness.
It was a bummer people didnt stick around but It was better than I actually expected. Me as a sole Mod sucked though and I am sorry I wasnt around as often as I wanted to be...