** Wild West Warz Post-Game **

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** Wild West Warz Post-Game **

Postby thehockeyguru on Mon Jan 06, 2014 1:45 pm

Redwill – You are the” Green Detective”. You have the ability to see (1) villager each night. If you see “The Sheriff” you will be allowed to communicate via Private Message. In addition there is a “Town Mayor”, be the first Seer to unite with your partner and see the “Town Mayor” and you will strike a deal with the villagers for their support.

SDD - You are “The Sheriff”. You run the areas law enforcement and have the ability to eliminate (1) villager a night. If you are seen by the “Green Detective” you will be able to communicate via PM.


Relantel - You are “Bartholomew” head of the Outlaws. You will have the ability to eliminate a Villager on each Night. Currently you are separated for your “Scout”. Once he sees you, the two of you can communicate via PM.

EPP - You are the “Outlaw Scout”. You have the ability to see a villager each Night. You are currently separate from “Bartholomew” head of the Outlaws. Once you see “Bartholomew” the two of you can communicate via PM. . In addition there is a “Town Mayor” be the first Seer to unite with your partner and see the “Town Mayor” and you will strike a deal with the villagers for their support.


Slappybrown - You are “The Lone Ranger”. You have the ability to eliminate on any given night. You are currently separated from Tonto, once he sees you the two of you can communicate via PM.

Nan - You are “Tonto” You have the ability to see (1) villager each night. If you see “The Lone Ranger” you will be allowed to communicate via PM. In addition there is a “Town Mayor” be the first Seer to unite with your partner and see the “Town Mayor” and you will strike a deal with the villagers for their support.



Crankshaft - You are the “Town Mayor”. There are multiple factions vying for your control and the help from your villagers. For the time being you are protected each Day/Night phase. Once you are “seen” by one of the factions (you will no longer be protected each Day/Night but can protect someone each night as long as its not the same person on back-to back nights) you will unite the towns people and work with said faction to regain control of Cherokee County. You may not reveal your identity to anyone at any point.
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Re: ** Wild West Warz Post-Game **

Postby thehockeyguru on Mon Jan 06, 2014 1:48 pm

Night 1

Redwill (Seer) – See WK
SDD – No kill
Relantel – Kills NAN
EPP (Seer) – Sees Redwill
Slappybrown – Kill Crankshaft
Nan (Seer) – Sees Shaf

Night 2

Redwill (Seer) – See Crankshaft
SDD – Kill EPP
Relantel – Kill MRandall25
EPP (Seer) – Sees WK
Slappybrown – Kills Canaan

Night 3

Redwill (Seer) – Sees TWC
SDD – kills PFinDC
Relantel – See Slappy
Slappybrown – See TWC

Night 4

Crankshaft – Had to Protect himself.
Slappy – Shoot Crank
Relantel – Shoot Redwill
SDD – Shoot Slappy
Last edited by thehockeyguru on Mon Jan 06, 2014 1:55 pm, edited 1 time in total.
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Re: ** Wild West Warz Post-Game **

Postby thehockeyguru on Mon Jan 06, 2014 1:49 pm

My apologies for being in and out during the game. It went as planned for the most part with the exception of Relantel shooting blindly beginning on Night 1. I thought the teams wouldn't risk the possibility of killing their seer.
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Re: ** Wild West Warz Post-Game **

Postby Sam's Drunk Dog on Mon Jan 06, 2014 1:52 pm

Thanks for the game thg.
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Re: ** Wild West Warz Post-Game **

Postby Crankshaft on Mon Jan 06, 2014 1:54 pm

Hey slappybrown, come at me bro.
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Re: ** Wild West Warz Post-Game **

Postby the wicked child on Mon Jan 06, 2014 1:57 pm

Boom. Was fun to play again.
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Re: ** Wild West Warz Post-Game **

Postby Willie Kool on Mon Jan 06, 2014 2:12 pm

Thanks thg.
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Re: ** Wild West Warz Post-Game **

Postby relantel on Mon Jan 06, 2014 2:17 pm

I like the unconnected reds. Kind of levels the playing field and makes one have to pay attention a little better.
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Re: ** Wild West Warz Post-Game **

Postby slappybrown on Mon Jan 06, 2014 2:18 pm

Crankshaft wrote:Hey slappybrown, come at me bro.

Happy 8-month anniversary on the boards noob
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Re: ** Wild West Warz Post-Game **

Postby the wicked child on Mon Jan 06, 2014 2:22 pm

Definitely some interesting ideas here... Would like to see them in a larger scale game sometimes perhaps.
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Re: ** Wild West Warz Post-Game **

Postby slappybrown on Mon Jan 06, 2014 2:37 pm

That was a fun one THG thanks
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