pittsoccer33 wrote:One thing about the GTA games that ive had trouble with is the open world nature of it. Im always a little confused at first and worried about what I have to do and when. I think getting through the first couple missions is a little difficult but after that it seems to flow better.
I don't really do any of the extra stuff - gym, movies, sports etc. Im glad they took eating out of the game like it was in San Andreas. I guess I just really hate RPGs.
Game saves definitely confused me. Im used to driving back to a fixed point to save. I wasn't sure if it was doing it for me and what a quick save was.
If you are used to more linear games, open world is always a bit tough to work with. Mainly you, the idea being that unless you are IN a mission, you don't have to do anything at any particular time. When you are in mission, you obviously need to do what it says to accomplish it, but outside of that, they specifically make them so you can go off and do totally random stuff whenever you want. It doesn't affect the missions (other than getting rid of all the police presence you've potentially built up).
My sandbox game was Saints Row 3. I tend to find myself doing the missions to start then getting WAYYYY of track in the open worlds. Usually happens if there's a bunch of boring missions in a row.