***CLUE WARS POST-GAME***

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Re: ***CLUE WARS POST-GAME***

Postby Kraftster on Thu Aug 18, 2011 1:17 pm

columbia wrote:Losing bhaw so early did not help us, that's for sure.


Which is what makes it tough to say for certain that the numbers were correct. That and obhave being modkilled (which, I would agree with nan, likely prevented a red domination) make it tough to say for sure. I think they're close to where they need to be, though.

But yeah, we were so disappointed that bhaw died, so much cool stuff relating to the seer, we thought.
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Re: ***CLUE WARS POST-GAME***

Postby newarenanow on Thu Aug 18, 2011 1:25 pm

To be honest, there was a reason we went after bhaw first. When we got our PMs, obhave noticed that bhaw was on here at the same time as her. When we were doing the night 1 kill, she said we should go after him because it seemed like he got a PM and was visibly the only one on here. So we did, and what do you know, it worked.

That is why if you are playing these games, you should hide your online status.
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Re: ***CLUE WARS POST-GAME***

Postby newarenanow on Thu Aug 18, 2011 1:27 pm

ExPatriatePen wrote:So, forgive me for being a noob, but...

Did the reds know exactly who each other was from the start? In other words was there ever a chance they could have killed one of their own that first night?

Also, I gather that the reds were told what the item breakdown was from the start. Right?

Can Shaf explain why he sat on the information as long as he did? I'm not sure I understand the thinking there.

And obhave, why me? ;)


Yes, in almost every warz games, the reds know each other, and can openly communicate via PM.

We had no idea of the item breakdown. We only knew our items we had in our PMs. That was it.

Can't answer for shaf, but the reason we killed you, you were making some sense and participating and paying attention. That is a bad guys worse enemy. That is why we went after those people first.

We tried to mix in a few of the quiet ones so that people wouldn't question why any of us were alive if we started to participate.
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Re: ***CLUE WARS POST-GAME***

Postby columbia on Thu Aug 18, 2011 1:29 pm

newarenanow wrote:
ExPatriatePen wrote:So, forgive me for being a noob, but...

Did the reds know exactly who each other was from the start? In other words was there ever a chance they could have killed one of their own that first night?

Also, I gather that the reds were told what the item breakdown was from the start. Right?

Can Shaf explain why he sat on the information as long as he did? I'm not sure I understand the thinking there.

And obhave, why me? ;)


Yes, in almost every warz games, the reds know each other, and can openly communicate via PM.

We had no idea of the item breakdown. We only knew our items we had in our PMs. That was it.

Can't answer for shaf, but the reason we killed you, you were making some sense and participating and paying attention. That is a bad guys worse enemy. That is why we went after those people first.

We tried to mix in a few of the quiet ones so that people wouldn't question why any of us were alive if we started to participate.


There's nothing like knowing that the reds are keeping you alive as useful driftwood. :lol:
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Re: ***CLUE WARS POST-GAME***

Postby ExPatriatePen on Thu Aug 18, 2011 1:29 pm

newarenanow wrote:To be honest, there was a reason we went after bhaw first. When we got our PMs, obhave noticed that bhaw was on here at the same time as her. When we were doing the night 1 kill, she said we should go after him because it seemed like he got a PM and was visibly the only one on here. So we did, and what do you know, it worked.

That is why if you are playing these games, you should hide your online status.


You know that's funny, I was thinking that might be the reason during the game. But I never hide my status and use so many different devices to access the board that I must appear in the online list constantly. That's why hiding my status might actually be an indication that I had a special role.

Hard to figure out which way to go on that one.
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Re: ***CLUE WARS POST-GAME***

Postby Benny Fitz on Thu Aug 18, 2011 1:32 pm

re: bhaw - he'd have thrived in the detective role, too.

it would have been a totally different game. bhaw would have been the equivalent of redwill. he would have had a ton of information and been able to make sure the guests didnt wander too far off course.
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Re: ***CLUE WARS POST-GAME***

Postby obhave on Thu Aug 18, 2011 1:34 pm

newarenanow wrote:To be honest, there was a reason we went after bhaw first. When we got our PMs, obhave noticed that bhaw was on here at the same time as her. When we were doing the night 1 kill, she said we should go after him because it seemed like he got a PM and was visibly the only one on here. So we did, and what do you know, it worked.

That is why if you are playing these games, you should hide your online status.


I'm pretty sure he even had his online status as hidden, but he made a post in NHR which is what I noticed.
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Re: ***CLUE WARS POST-GAME***

Postby obhave on Thu Aug 18, 2011 1:36 pm

ExPatriatePen wrote:You know that's funny, I was thinking that might be the reason during the game. But I never hide my status and use so many different devices to access the board that I must appear in the online list constantly. That's why hiding my status might actually be an indication that I had a special role.

Hard to figure out which way to go on that one.


if you are planning on continuing playing warz, you should just keep your status as hidden all the time.
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Re: ***CLUE WARS POST-GAME***

Postby newarenanow on Thu Aug 18, 2011 1:39 pm

obhave wrote:
ExPatriatePen wrote:You know that's funny, I was thinking that might be the reason during the game. But I never hide my status and use so many different devices to access the board that I must appear in the online list constantly. That's why hiding my status might actually be an indication that I had a special role.

Hard to figure out which way to go on that one.


if you are planning on continuing playing warz, you should just keep your status as hidden all the time.



Exactly. I keep mine hidden at all times because of this. Also because I want to be sneaky.
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Re: ***CLUE WARS POST-GAME***

Postby Benny Fitz on Thu Aug 18, 2011 1:40 pm

columbia wrote:
Kraftster wrote:Also, one of our other goals in putting this together was to do something that can be duplicated again in the future. I think we accomplished that -- -- possibly a tweak or two for the reds now that the mechanics are understood -- so if anyone would like to run a clue wars and wants to chat about anything with Benny and I, would be more than happy to share our thoughts. I know we'd both love to be on the playing side of a clue wars too!


Interesting...a new template.
There was a lot of bellyaching about the success of the village, but I think everyone was pretty thrown off by the set up.....In a good way, to be honest.


sans the goofy write-ups though. Just randomly assign clues, then roles, then send out the PM's and MOD. should be an easy duplication.

We just wanted the write-up to be entertaining the 1st time through. Did anyone recognize our host? I'm guessing EPP and columbia might.
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Re: ***CLUE WARS POST-GAME***

Postby obhave on Thu Aug 18, 2011 1:41 pm

benny and kraft, the write ups were awesome btw :thumb:
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Re: ***CLUE WARS POST-GAME***

Postby columbia on Thu Aug 18, 2011 1:44 pm

Benny Fitz wrote:
We just wanted the write-up to be entertaining the 1st time through. Did anyone recognize our host? I'm guessing EPP and columbia might.


Sure, I like Bauhaus. :pop:
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Re: ***CLUE WARS POST-GAME***

Postby Benny Fitz on Thu Aug 18, 2011 1:48 pm

columbia wrote:
Benny Fitz wrote:
We just wanted the write-up to be entertaining the 1st time through. Did anyone recognize our host? I'm guessing EPP and columbia might.


Sure, I like Bauhaus. :pop:


ha. great reference.
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Re: ***CLUE WARS POST-GAME***

Postby IrishEyes on Thu Aug 18, 2011 2:19 pm

columbia wrote:
Benny Fitz wrote:
We just wanted the write-up to be entertaining the 1st time through. Did anyone recognize our host? I'm guessing EPP and columbia might.


Sure, I like Bauhaus. :pop:


If no one did, they need to go rent some movies.

Bela's dead. :D
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Re: ***CLUE WARS POST-GAME***

Postby ExPatriatePen on Thu Aug 18, 2011 2:33 pm

IrishEyes wrote:
columbia wrote:
Benny Fitz wrote:
We just wanted the write-up to be entertaining the 1st time through. Did anyone recognize our host? I'm guessing EPP and columbia might.


Sure, I like Bauhaus. :pop:


If no one did, they need to go rent some movies.

Bela's dead. :D


Bela died almost a year to the day before I was born... Some have suggested I was his re-incarnation

/ QueCreepyExPat "comment"
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Re: ***CLUE WARS POST-GAME***

Postby columbia on Thu Aug 18, 2011 2:34 pm

That's creepy.
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Re: ***CLUE WARS POST-GAME***

Postby ExPatriatePen on Thu Aug 18, 2011 2:35 pm

By the way "Murders in Rue Morgue" is a film for the ages. It's a must watch at the end of April.
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Re: ***CLUE WARS POST-GAME***

Postby bhaw on Thu Aug 18, 2011 5:37 pm

newarenanow wrote:To be honest, there was a reason we went after bhaw first. When we got our PMs, obhave noticed that bhaw was on here at the same time as her. When we were doing the night 1 kill, she said we should go after him because it seemed like he got a PM and was visibly the only one on here. So we did, and what do you know, it worked.

That is why if you are playing these games, you should hide your online status.


Is my online status not hidden? I don't get email notifications of PMs. So the fact that I was on at the same time as obhave was purely coincidence.
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Re: ***CLUE WARS POST-GAME***

Postby redwill on Thu Aug 18, 2011 5:56 pm

I was genuinely AFK for most of the first two (RL) days. I really felt bad about that and so wanted to make a splash when I had time to be on. My plan, as should be obvious, was to give the village the structure needed to weed out the baddies via the clues. The point was that, without the seer, that plan would be mostly worthless. It would take so many turns to narrow down the clues that the village might get one of us -- namely me -- but by that time we would have killed so many that we would have won.

That all went out the window when we lost obhave. There simply were not enough of us to survive long enough. I had to continue going, though, because ps87 really picked up on it and pushed it.
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Re: ***CLUE WARS POST-GAME***

Postby MWB on Thu Aug 18, 2011 10:11 pm

Great game guys. I liked the twist on the game. Lack of participation by some really hurt the blues. I also didn't get shaf holding out the info. When it came out that the murderer was leaving clues it would be important to know as much as possible. Redwill played a great game. If obhave doesn't get killed I think the reds win easy.
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Re: ***CLUE WARS POST-GAME***

Postby columbia on Thu Aug 18, 2011 10:13 pm

PS87 has about 78 posts a day, but has been awol.
I hope he isn't dead in the basement.
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Re: ***CLUE WARS POST-GAME***

Postby pittsports87 on Fri Aug 19, 2011 3:02 pm

It feels good to actually do something good in warz instead of completely screwing the village up like usual.
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Re: ***CLUE WARS POST-GAME***

Postby pittsports87 on Sun Aug 21, 2011 12:20 am

Thank you obhave for killing yourself in the game, you are the only 1 of the 3 baddies that I wasn't suspicious of. I was suspicious of redwill for a while and I was getting the feeling he was trying to seem too good with how he was acting, and I've seen him pull over a lot on the village of the past. NAN is just NAN and anytime he lives that long, you have worry he is a baddie. You, on the other hand, seemed blue. You guys would have probably ran away with the game if you lived.

Thanks to Kraft and Benny for this game, it was awesome. For the first time in a while, I really got into this game. I wish I could have posted the last day phase or so and helped things move along (and sorry for that long night phase too, that was my fault).
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