Mad Scientist Warz Post Game Celebration

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Mad Scientist Warz Post Game Celebration

Postby obhave on Wed Jan 18, 2012 3:05 pm


Congratulations to redwill, pittsports87, and the village!


random.org list:
Spoiler:
1. Columbia – Scientist
2. the errey i breathe – mischievous youth
3. pittsports87 – inventor
4. Rylan – Mad scientist
5. mac5155 – henchman
6. IrishEyes – sneak robot
7. redwill
8. Gaucho
9. ExPatriatePen
10. TheHammer24
11. DocEmrick
12. newarenanow
13. canaan
14. Willie Kool
15. Kraftster
16. MWB
17. Pen48guins
18. shafnutz05
19. Malkamaniac
20. Benny Fitz
21. thehockeyguru

RP role PMs:
Columbia - Scientist (Vig)
You can come up with a new way to stop the Mad Scientist every even night. Thus, on each even night, you can choose to kill any player in the village. You also have the choice to not kill if you so wish.

You have found a magic chemical that can bring a player back to life. You can choose any dead player to come back to life, and join the fight against the Mad Scientist. Sadly, you only have enough of the chemical to bring back one player from the dead.



the errey I breathe - Mischievous Youth (seer)
You are the bane of everyone's existence in the village. You continuously annoy all the villagers with your mischievous acts and snooping. Who would have known you would be a great asset to the village in their time of need!? With your incredible snooping powers, you can see the identity of any player each night. You may share this info with the village if you so choose during the day phases.


pittsports87-Inventor (angel)
You are a self-proclaimed inventor. To be fair, your inventions usually don't work. However, the village is in great need of protection. You put all your thoughts towards inventions to help protect the village. You may choose any player, including yourself, to protect each night. You may protect the same player in two consecutive nights, but never more than 2 nights in a row.



redwill - Recruit:
The village scientist has brought you back to life using a magic chemical concoction he created. You may communicate with the scientist via PM. Also, the chemical that brought you back to life will conceal your identity from anyone that tries to snoop.

The chemical, while concealing your identity, also gave you the power to read a person's mind. You have the opportunity to see the identity of ONE player. Oddly enough, this power only works during the day. You must submit your PM to obhave during a day phase.




Rylan - Mad Scientist (Alpha)
Every night, one of your many inventions will aid you in killing a villager who is trying to stop your work. Between you, your henchmen, and one very intelligent robot, you all must decide on who to kill.

All of your work is working towards your most evil plan ever – building an army of henchmen of your own creation. You are currently working on your first prototype, which if let loose on the village could destroy life as the village knows it. If you live until Night 5, you must choose a player in the village that will provide the brain for your monster (recruit). If your recruit should fail, you are given one more chance to recruit, on a night of your choosing. On the night of recruiting, no other powers may be used by you or your assistants (no kills, sees, or protects). The power to recruit dies with you, the ability to kill does not.

mac5155 - Henchman (protector)
You are always there to look out for your master. During any one day or night phase you have the power to protect yourself or any of your comrades. You have only one protect.


IrishEyes - Sneak Robot (seer)

You are the Mad Scientist's prize possession; his first working evil invention. Due to your programing and size you are the perfect sneak. During two different night phases, you have the ability to see the identity of any player.

Note: Only one action (protect, kill, see, or recruit) can happen on a given night, so choose wisely. The alpha must send in the PM to relantel and obhave every night. If the Henchmen wishes to use his protect during a day phase, the PM must be received before voting ends.


shafnutz05- Prototype Henchman

After his henchmen harvested your brain for the Mad Scientist's prototype, you are now the Prototype Henchman

You may communicate with the rest of the Mad Scientist's lab: Rylan, IrishEyes, and mac5155.


Day/Night kills:

Spoiler:
redwill, a regular villager, was killed Night One
EPP, a regular villager, was lynched Day One
redwill, came back to life Day One
thehockeyguru, regular villager, was lynched Day Two
Kraftster, a regular villager, was killed Night Three
newarenanow, a regular villager, was lynched Day Three
canaan, a regular villager, was killed Night Four
DocEmrick, a regular villager, was lynched Day Four
columbia, Scientist, was killed Night Six
Rylan, Mad Scientist, was killed Night Six
Pen48guins, a regular villager, was lynched Day Six
IrishEyes, the sneak robot, was lynched Day Seven
the errey i breathe, a Mischievous Youth, was killed Night Eight
mac5155, Henchman, was lynched Day eight
thehammer24, a regular villager, was killed Night Nine
shafnutz05, the Prototype Henchman, was lynched Day Nine



RP actions:

Night one:
teib – see TheHammer24
ps87 – self protect
Rylan – kill redwill

Day one:
columbia – revive redwill (recruit)

Night two:
columbia – no kill
teib – see thg
ps87 – self protect
IE – see redwill

Day 2:
redwill – see shad

Night 3:
teib – see redwill
ps87 – protect Benny
Rylan – kill Kraftster

Night 4:
columbia – kill ps87
teib- see columbia
ps87 – self protect
Rylan – kill canaan

Night 5:
teib – see Rylan
ps87- self protect
Rylan – recruit shad

Day 5:
mac – protect Rylan

Night 6:
columbia – kill Rylan
teib – see malk
ps87 – protect teib
Rylan – kill columbia

Night 7:
teib – see IE
ps87 – protect teib
mac (new alpha) – kill teib

Night 8:
teib – see benny
ps87 – self protect
mac – teib

Night 9:
ps87 – self protect
shad (new alpha) – kill Thehammer24



Mod notes: I decided to keep the game simple. I didn't want my game setup to confuse you, just let you confuse yourselves. It worked! All of you came up with more creative ideas for the game than I did. I was worried about participation at the beginning, but that ended up not being a problem at all. As the game went on the participation increased and in the end everyone was involved. Which is a nice change! Sorry for last night and on Sunday for being MIA for a little while.

Thanks for playing everyone! Also thanks to relantel for his help!
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Re: Mad Scientist Warz Post Game Celebration

Postby Malkamaniac on Wed Jan 18, 2012 3:05 pm

Very good. Quite enjoyable game.
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Re: Mad Scientist Warz Post Game Celebration

Postby columbia on Wed Jan 18, 2012 3:08 pm

I outed 3 of the 4 green and we still won. :face: :lol:
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Re: Mad Scientist Warz Post Game Celebration

Postby obhave on Wed Jan 18, 2012 3:08 pm

columbia wrote:I outed 3 of the 4 green and we still won. :face: :lol:

That was quite the day phase.
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Re: Mad Scientist Warz Post Game Celebration

Postby columbia on Wed Jan 18, 2012 3:09 pm

I was convinced that Ps87 was red and was willing to sacrifice myself in a trade off....Well, he was a role player, at least.
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Re: Mad Scientist Warz Post Game Celebration

Postby obhave on Wed Jan 18, 2012 3:16 pm

I really like modding games. It gives you an insight into how people lie, players strategies, and such. Very informative :thumb:
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Re: Mad Scientist Warz Post Game Celebration

Postby columbia on Wed Jan 18, 2012 3:19 pm

Is EPP allowed to post here?
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Re: Mad Scientist Warz Post Game Celebration

Postby Gaucho on Wed Jan 18, 2012 3:20 pm

columbia wrote:I outed 3 of the 4 green and we still won. :face: :lol:


I still don't know why you did that. And then when ps87 came I thought we were toast. Well, it worked.
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Re: Mad Scientist Warz Post Game Celebration

Postby obhave on Wed Jan 18, 2012 3:20 pm

columbia wrote:Is EPP allowed to post here?

No.
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Re: Mad Scientist Warz Post Game Celebration

Postby columbia on Wed Jan 18, 2012 3:23 pm

Gaucho wrote:
columbia wrote:I outed 3 of the 4 green and we still won. :face: :lol:


I still don't know why you did that. And then when ps87 came I thought we were toast. Well, it worked.


It wasn't necessarily the best move....
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Re: Mad Scientist Warz Post Game Celebration

Postby TheHammer24 on Wed Jan 18, 2012 3:34 pm

Columbia you were getting really suspicious and would have had to out yourself eventually. I have no idea why PS87 outted him/her self?

Do we know if PS is bad hands? that was a conversation that occurred forever ago.
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Re: Mad Scientist Warz Post Game Celebration

Postby obhave on Wed Jan 18, 2012 3:36 pm

TheHammer24 wrote:Columbia you were getting really suspicious and would have had to out yourself eventually. I have no idea why PS87 outted him/her self?

Do we know if PS is bad hands? that was a conversation that occurred forever ago.

They are not the same person :lol:
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Re: Mad Scientist Warz Post Game Celebration

Postby Rylan on Wed Jan 18, 2012 3:44 pm

columbia wrote:
Gaucho wrote:
columbia wrote:I outed 3 of the 4 green and we still won. :face: :lol:


I still don't know why you did that. And then when ps87 came I thought we were toast. Well, it worked.


It wasn't necessarily the best move....


lol I thought it was brilliant :)
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Re: Mad Scientist Warz Post Game Celebration

Postby relantel on Wed Jan 18, 2012 3:45 pm

Thankfully obhave survived the mostly awol co-mod.
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Re: Mad Scientist Warz Post Game Celebration

Postby Rylan on Wed Jan 18, 2012 3:45 pm

The only people I had wrong were TEIB and ps87. when ps87 came out I needed to know who the seer was, so I kept gambling to bait him out.
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Re: Mad Scientist Warz Post Game Celebration

Postby Willie Kool on Wed Jan 18, 2012 3:50 pm

columbia wrote:
Gaucho wrote:
columbia wrote:I outed 3 of the 4 green and we still won. :face: :lol:


I still don't know why you did that. And then when ps87 came I thought we were toast. Well, it worked.


It wasn't necessarily the best move....

I think it actually cut down on the potential confusion.
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Re: Mad Scientist Warz Post Game Celebration

Postby columbia on Wed Jan 18, 2012 3:56 pm

Willie Kool wrote:
columbia wrote:
Gaucho wrote:
columbia wrote:I outed 3 of the 4 green and we still won. :face: :lol:


I still don't know why you did that. And then when ps87 came I thought we were toast. Well, it worked.


It wasn't necessarily the best move....

I think it actually cut down on the potential confusion.


That was my hope and there were so many dead blues....I got ansy and figured we needed something to happen.
Meh...maybe a warz lesson learned on that for me.
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Re: Mad Scientist Warz Post Game Celebration

Postby Rylan on Wed Jan 18, 2012 3:58 pm

I can't believe though that you guys almost bought me constantly naming IE as meaning she was blue. DAMN YOU TEIB.
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Re: Mad Scientist Warz Post Game Celebration

Postby Benny Fitz on Wed Jan 18, 2012 4:00 pm

Night 3:
teib – see redwill
ps87 – protect Benny
Rylan – kill Kraftster

awww, my little man saved me! That and the Kraftster kill make this the best night ever!
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Re: Mad Scientist Warz Post Game Celebration

Postby Rylan on Wed Jan 18, 2012 4:02 pm

explain the angel for me, was it every 2 nights he had to change?
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Re: Mad Scientist Warz Post Game Celebration

Postby columbia on Wed Jan 18, 2012 4:04 pm

Rylan wrote:explain the angel for me, was it every 2 nights he had to change?



He was lying about that.
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Re: Mad Scientist Warz Post Game Celebration

Postby Rylan on Wed Jan 18, 2012 4:05 pm

just following his patterns, it was every 2 nights then he would switch.
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Re: Mad Scientist Warz Post Game Celebration

Postby Gaucho on Wed Jan 18, 2012 4:06 pm

Maybe the problem was that I have been red with columbia before.
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Re: Mad Scientist Warz Post Game Celebration

Postby Willie Kool on Wed Jan 18, 2012 4:06 pm

Rylan wrote:just following his patterns, it was every 2 nights then he would switch.

It's in the description above.

You may protect the same player in two consecutive nights, but never more than
2 nights in a row.

:pop:
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Re: Mad Scientist Warz Post Game Celebration

Postby Rylan on Wed Jan 18, 2012 4:07 pm

smart ass, i never read those haha.
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