canaan wrote:Shyster wrote:My "Mario" series of rockets in Kerbal Space Program should have been more appropriately named the Widowmaker series. I eventually figured out that the thrust of the main engine I was using was high enough that if the throttle was set too high the thrust would exceed the amount of force that the fuel tanks above it could handle. The engine would break loose and essentially give the rocket stack above it a fiery explosive enema. Many brave Kerbal astronauts were KIA.
I'm now trying to get the hang of trans-lunar injection burns to see if I can get a probe to the closest moon (spelled Mun in Kerbal, with a long U).
will a memorial pool be installed?
I’m picturing a majestic three-sided obelisk risking out of a circular reflecting pool. Repeatedly inscribed around the elevated lip of the pool is a message from Mission Command (i.e., me), which in many cases was also the last thing those brave Kerbals heard: OOPS.
As an example of gameplay, here’s a guy trying to make orbit and failing a few times:
This is an earlier version of the game. The present incarnation has way more available rocket parts than this version.
I’ve pretty much got the hang (using unmanned craft) of getting to the Mun. I can reliably make Kerbal orbit, circularize the orbit, match orbital inclination with the Mun, burn for a transfer orbit, and burn into a lunar orbit. I’m now working on landing on the Mun rather than just crashing into it.