Your Standard Warz Game 2.0 **GAME THREAD**
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
(3) - Redwill
(1) - Canaan
Write up coming
(1) - Canaan
Write up coming
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
With several known Green's left and a 50/50 chance of getting things right the village after a calculated effort voted for Redwill
Spoiler:
Spoiler:
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Very well-played.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Willie Kool - You are the Green Seer. You have the ability to see (1) villager each night. If you see a fellow Green villager you will be allowed to communicate with them via Private Message. But beware, if you see the Red Leader, they will be displayed a Regular Villager.
SDD - You are the Green Vigilante. You have the ability to eliminate (1) villager a night beginning on night one. If you choose NOT to eliminate anyone you WILL NOT accumulate bullets. Once you choose to eliminate a Villager it will take you (1) Night Phase to reload your gun. One perk of being Green is if the Green Seer investigates you, the two of you will be able to communicate via Private Message.
Kaizer - You are the Green Doctor. You have the ability to protect (1) member of the village each night. The only limitation is that you can’t protect the same villager on back to back nights including yourself. One perk of being Green is if the Green Seer investigates you, the two of you will be able to communicate via Private Message.
SDD - You are the Green Vigilante. You have the ability to eliminate (1) villager a night beginning on night one. If you choose NOT to eliminate anyone you WILL NOT accumulate bullets. Once you choose to eliminate a Villager it will take you (1) Night Phase to reload your gun. One perk of being Green is if the Green Seer investigates you, the two of you will be able to communicate via Private Message.
Kaizer - You are the Green Doctor. You have the ability to protect (1) member of the village each night. The only limitation is that you can’t protect the same villager on back to back nights including yourself. One perk of being Green is if the Green Seer investigates you, the two of you will be able to communicate via Private Message.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Redwill - You are the Red Leader. You will have the ability to See or Eliminate a Villager on any given Night. A major perk of being the leader is if you are investigated, you will be identified as a Regular Villager.
EPP - You are the Red Doctor. You have the ability to protect any member of your clan on any given Day or Night. But be cautious in how you use your power, you are only able to protect 3 times.
Relantel - You are the Red Engineer. You have the ability to block a villager 3 times during the game. If you choose to block a Role Player at Night they will not be able to use their power. If you block a villager during the Day I will notify that villager that they are unable to post during that Day Phase and CAN NOT inform the village that they were blocked or they will be Mod killed.
EPP - You are the Red Doctor. You have the ability to protect any member of your clan on any given Day or Night. But be cautious in how you use your power, you are only able to protect 3 times.
Relantel - You are the Red Engineer. You have the ability to block a villager 3 times during the game. If you choose to block a Role Player at Night they will not be able to use their power. If you block a villager during the Day I will notify that villager that they are unable to post during that Day Phase and CAN NOT inform the village that they were blocked or they will be Mod killed.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Night 1 –
Willie Kool – sees Shafnutz05
Kaizer Protects himself.
SDD – No action
Redwill – Sees Canaan
EPP – No action
Relantel – No action
Night 2
Willie Kool – sees Slappy
Kaizer- protects EPP
SDD – No action
Redwill – Sees Pecky
EPP – No action
Relantel – No action
Night 3
Willie Kool – sees Crankshaft
Kaizer- protects himself
SDD – Shoots CBear5
Redwill – Shoots NAN
EPP – Protects himself Night 3 and Day 4. (1 Protect left)
Relantel – No action
Night 4
Willie Kool – sees Relantel
Kaizer- Protects Slappy Brown
SDD – No action
Redwill – shoots Crankshaft
EPP – Protects Relantel Day Phase 4 (0 protects left)
Relantel – Role Blocks Crankshaft (2 Role blocks left)
Willie Kool – sees Shafnutz05
Kaizer Protects himself.
SDD – No action
Redwill – Sees Canaan
EPP – No action
Relantel – No action
Night 2
Willie Kool – sees Slappy
Kaizer- protects EPP
SDD – No action
Redwill – Sees Pecky
EPP – No action
Relantel – No action
Night 3
Willie Kool – sees Crankshaft
Kaizer- protects himself
SDD – Shoots CBear5
Redwill – Shoots NAN
EPP – Protects himself Night 3 and Day 4. (1 Protect left)
Relantel – No action
Night 4
Willie Kool – sees Relantel
Kaizer- Protects Slappy Brown
SDD – No action
Redwill – shoots Crankshaft
EPP – Protects Relantel Day Phase 4 (0 protects left)
Relantel – Role Blocks Crankshaft (2 Role blocks left)
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
That was a heckuva lotta fun.
I have to be gone for several hours. I'll comment afterward.
Congrats to canaan, WK, and Kaizer!
And thanks to thg. Most fun I've had in a while.
I have to be gone for several hours. I'll comment afterward.
Congrats to canaan, WK, and Kaizer!
And thanks to thg. Most fun I've had in a while.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Night 5
Willie Kool – Attempts to see Canaan
Kaizer- Protects himself
SDD – Shoots EPP
Redwill – Shoots Kaizer
Relantel – Role blocks WK
Night 6
Willie Kool – Sees SDD. Can now communicate with him
Kaizer- Protects WK
SDD – No action
Redwill – Shoots Slappy
Night 7
Willie Kool – Sees Kaizer Can now communicate with him
Kaizer- Protects himself
SDD – shoots Pecky
Redwill – shoots SDD
Willie Kool – Attempts to see Canaan
Kaizer- Protects himself
SDD – Shoots EPP
Redwill – Shoots Kaizer
Relantel – Role blocks WK
Night 6
Willie Kool – Sees SDD. Can now communicate with him
Kaizer- Protects WK
SDD – No action
Redwill – Shoots Slappy
Night 7
Willie Kool – Sees Kaizer Can now communicate with him
Kaizer- Protects himself
SDD – shoots Pecky
Redwill – shoots SDD
Last edited by thehockeyguru on Thu Sep 12, 2013 3:07 pm, edited 2 times in total.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Great game THG.
What did you consider to be the twist in this game? The fact that the Green Seer could communicate with those seen?
What did you consider to be the twist in this game? The fact that the Green Seer could communicate with those seen?
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
it was a fun game. thanks, thg.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Great game!
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Yes that and on the Red side with regards to the role blocker. Plus I didnt want the Angel to have too much power on either side.ExPatriatePen wrote:Great game THG.
What did you consider to be the twist in this game? The fact that the Green Seer could communicate with those seen?
The Red Alpha could also See or Kill.
Last edited by thehockeyguru on Thu Sep 12, 2013 3:08 pm, edited 1 time in total.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
ohhhhh Thhhhhhhaaaaaaannnnnnnxxxxxxx.thehockeyguru wrote:Yes that and on the Red side with regards to the role blocker. Plus I didnt want the Angel to have too much power on either side.ExPatriatePen wrote:Great game THG.
What did you consider to be the twist in this game? The fact that the Green Seer could communicate with those seen?




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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Thanks for killing me redwill.
Great game everyone.
Great game everyone.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
thank you.Willie Kool wrote:BOOM.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
thanks, thg. twas a fun one.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
ExPatriatePen wrote:ohhhhh Thhhhhhhaaaaaaannnnnnnxxxxxxx.thehockeyguru wrote:Yes that and on the Red side with regards to the role blocker. Plus I didnt want the Angel to have too much power on either side.ExPatriatePen wrote:Great game THG.
What did you consider to be the twist in this game? The fact that the Green Seer could communicate with those seen?![]()
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LOL. You got two successful day protects. What else do you want

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Re: Your Standard Warz Game 2.0 **GAME THREAD**
I expected the game to be over by the third day based on our draw. I think my reply to the role PM to thg was dead, dead and dead.
relantel wrote:wow. We are gonna be dead dead and dead after last game.
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
We almost near botched that when they came out after EPP again when we had protected me.thehockeyguru wrote:ExPatriatePen wrote:ohhhhh Thhhhhhhaaaaaaannnnnnnxxxxxxx.thehockeyguru wrote:Yes that and on the Red side with regards to the role blocker. Plus I didnt want the Angel to have too much power on either side.ExPatriatePen wrote:Great game THG.
What did you consider to be the twist in this game? The fact that the Green Seer could communicate with those seen?![]()
![]()
![]()
LOL. You got two successful day protects. What else do you want
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
Yeah. I couldnt believe how the vote switched off EPP to Rel and how Rel was the one protected. WK was behind the 180 and offered his role claim with "Rel is Red".
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Re: Your Standard Warz Game 2.0 **GAME THREAD**
yeah, just for the formal record...
I reserve the right to lie about my role going forward. (Or say nothing at all)
As Kaiser pointed out, it's never done me a damn bit of good to be honest, so why continue?
I have to admit, I do have a bit of pride in the fact that over the course of about a dozen games, I never lied about my role. I would have thought that that would have given me some credibility, but noooooooooooooooooo.

I reserve the right to lie about my role going forward. (Or say nothing at all)
As Kaiser pointed out, it's never done me a damn bit of good to be honest, so why continue?
I have to admit, I do have a bit of pride in the fact that over the course of about a dozen games, I never lied about my role. I would have thought that that would have given me some credibility, but noooooooooooooooooo.


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Re: Your Standard Warz Game 2.0 **GAME THREAD**
it gave you credibility to me....to your detriment. 

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Re: Your Standard Warz Game 2.0 **GAME THREAD**
eat it relantel 
